Mario Kart World community neural add-on: Vulkan installation and the ReShade exit-code check
ItsOOGWAY · PC guides & recorded tests
Mario Kart World community neural add-on: Vulkan installation and the ReShade exit-code check
Already have Mario Kart World running on PC? Follow the focused DLSS 5 Manager setup: eglantine.exe, Vulkan, Deep Fried Chicken, ReShade and the in-game enable step.
The key checkpoint: Target Eglantine.exe, install the Vulkan x64 add-on, then check whether Home actually opens ReShade. The installer message and usable overlay are separate checkpoints.
Before you start
- Keep a backup of saves and a known working base installation. Use your own legally obtained game files.
- This page follows the matching recorded video, not a new benchmark or a guarantee for other PCs.
- DLSS 5 Manager is an independent community project; this is not official NVIDIA integration in the game.
- The recording uses Eglantine build 219 on Windows. Keep exefs and romfs together and select exefs/main in the file picker.
Documentation check, 6 November 2026: the Manager repository identifies itself as an independent community project and links its third-party notices. This article preserves the recorded controls and versions; compare current release notes before updating.
Resources from this video
Links, downloads & documentation
Every original URL from the video description is collected here, including recorded releases, setup discussions and related videos. Use the version-specific notes when following a recorded build.
Watch the complete video
Open this video on YouTube ↗. Screenshots below link to their exact recorded moments.
Walkthrough 01
Mario Kart World on PC
Already have Mario Kart World working in Eglantine? This is the focused community DLSS 5 setup. We'll select the emulator executable, install the Vulkan add-on, check ReShade and enable processing inside the game. You can follow this without repeating the whole game installation. For the community DLSS 5 setup, first make sure Mario Kart World runs normally in Eglantine.
Walkthrough 02
Add the emulator to DLSS 5 Manager
Close the emulator, download DLSS 5 Manager from the official link below, and open it. Add the emulator folder, then open the new card. Check that its executable is eglantine.exe. That is the Windows program we are adding the graphics tools to. Select Vulkan and 64-bit to match the emulator.
Walkthrough 03
Install the Vulkan add-on
Turn on Deep Fried Chicken for the neural-rendering add-on, then run the installation. If the ReShade installer opens, follow its update or installation prompt for this same executable. Finish the Manager's Complete Installation step before launching the emulator. The Manager displayed a ReShade setup exit-code message in this attempt.
Walkthrough 04
Check ReShade after the setup message
The useful check is whether ReShade actually opens in the emulator. Launch Eglantine, load your game again, and press Home. In this recording the ReShade overlay does appear. If yours does not, recheck the selected executable and Vulkan installation before adding more effects. Complete the short ReShade introduction if it appears.
Walkthrough 05
Enable the add-on inside ReShade
Then open the Deep Fried Chicken tab and enable processing there as well. The Manager switch installs the add-on; this in-game control is the second step. Start with its normal single-pass setting, close the overlay, and test the same view before changing any other graphics controls. Now check a real race.
Walkthrough 06
Check the add-on result
Look at the kart, the track edges and the picture during turns. Toggle the add-on in the same scene when you compare it. This is the community Manager and ReShade route, separate from the emulator's own graphics options. Keep the setting you prefer at a performance level that still feels good to drive. That's the complete route for this setup.
Walkthrough 07
Finish and community
For PC setup help, build testing and comparing results with other players, join my Discord from the description. Share your emulator version, graphics card and the step you're on. Keep your working settings and saves backed up, and enjoy the race.
If your result differs
| Situation | Next useful check |
|---|---|
| ReShade installer reports an exit code | The recording subsequently checks Home inside Eglantine and the overlay appears. Check that executable and Vulkan installation rather than assuming the message proves a working or failed result. |
| A different result or interface appears | Check the exact build, last successful checkpoint and original resource documentation. Keep a working configuration before experimenting. |
| Motion looks worse or controls feel delayed | Disable the extra processing and compare the same scene at the same resolution. Test one route at a time. |
| Only a high output counter looks convincing | The delivered video is 60 fps and the clips are not a controlled comparative benchmark. Check actual responsiveness and image stability on your display. |
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