Hookshot on Windows: Build and Launch the Ocarina of Time Remake
Build the Zelda Ocarina of Time remake for Windows using Hookshot. This guide walks through the Windows ZIP, the setup wizard, the Visual Studio C++ tools error, compilation and the first launch into Kokiri Forest.
Resources
Place the builder and wizard together
Extract the Windows Builder ZIP. Put Hookshot-Setup-Wizard.cmd beside HookshotBuilder.exe and the tools folder. The wizard is linked in the Discord resource below. Join the server first if that link does not open.
Choose inputs and an empty destination
Select option 1 for your own supported game dump, or option 2 for extracted romfs and exefs. Choose an empty output folder on a drive with at least 60 GiB free.
Handle the missing C++ tools prompt
The wizard can open the Visual Studio Build Tools installer. Review the compiler and Windows SDK prompt. Restart if Microsoft Setup requests it, then rerun the wizard.
Build and launch
Wait for the completion message. The recorded compile took 2,425 seconds and is shortened in the edit. Launch from the wizard or open Hookshot.exe in the output folder.
Check the opening area
Load into Kokiri Forest and confirm that you can control Link. The clip demonstrates the opening area on this build.
Video chapters
- 0:00 Native Windows gameplay
- 0:19 Download and place the wizard
- 0:53 Choose your input and output
- 1:20 Fix missing C++ tools
- 1:53 Build and launch
- 2:27 First launch and gameplay
Use your own game files. Credit to the linked project contributors and game creators. Music: Cybernetic Ride.
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