How to Add DLSS 5 to Zelda Ocarina of Time Remake on PC | Updated Guide — Written Guide

Recorded walkthrough · November 2026

Add the community DLSS 5 mod setup to an already-working Ocarina of Time remake installation. Select the correct Lichii executable, install the Vulkan layer and follow the ReShade provider, effect-order and verification instructions.

Install into the executable you actually use

Close the game. In the community Manager, use the plus button to add lichii.exe from the new build folder. Choose Vulkan, enable Deep Fried Chicken and install. The recorded Neural Upstream and RenoDX MFG Unlock switches remain off.

Install into the executable you actually use
Install into the executable you actually use — recorded screen

Use the correct shader order and provider

Press Home for ReShade. Enable LUMENITE: Kernel 2.0 above DLSS 5 Feed, and choose provider 3 (Lumenite Kernel) in the Feed settings. The source shows checked effects but its displayed order/provider needs this correction. A brief on-screen instruction supplies the missing step; it is not fabricated mouse footage.

Use the correct shader order and provider
Use the correct shader order and provider — recorded screen

Confirm active processing

Open the Deep Fried Chicken panel, enable the desired processing and check Ready plus an increasing processed-frame count. The video explicitly labels its earlier panel reference. The overlay status is not visible in the new footage, but the same-session Deep Fried Chicken log confirms 10,800 successful neural frames. This is a processing count, not an FPS measurement. The motion-vector provider still needs the correction above.

Confirm active processing
Confirm active processing — recorded screen / earlier panel reference

Return to the game

Close the overlay and test camera motion and controls. Keep a backup of the working base configuration. This is an independent community mod route, not official NVIDIA integration in the game. No new MFG configuration is demonstrated in this batch.

Return to the game
Return to the game — recorded screen

Build links and community

Use your own compatible game and personal console files. No game, keys or firmware are supplied here. This remake through emulation is separate from the N64 native PC port. The Manager is an independent community project, not an official NVIDIA product.

Credits: zortos293 and Lichii contributors, Frizti, Dark and the third-party projects credited in the linked repositories. Our Discord is a community server, not official upstream support.

Watch the full walkthrough on YouTube

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