Super Mario Odyssey PC setup: the correct 1.0.0 base game and first launch
ItsOOGWAY · PC guides & recorded tests
Super Mario Odyssey PC setup: the correct 1.0.0 base game and first launch
Learn how to play Super Mario Odyssey on PC with Power Moon Recomp. Download the Windows version, prepare the correct base-game files, complete setup and launch the game.
The key checkpoint: Use the supported unupdated base-game input and select its parent containing exefs and romfs. Establish ordinary gameplay before adding optional graphics tools.
Before you start
- The recorded Power Moon route needs Odyssey 1.0.0 without updates.
- Keep the Windows application’s support files together.
- Wait for one-time preparation and verify the base game.
Resources from this video
Links, downloads & documentation
Every original URL from the video description is collected here, including recorded releases, setup discussions and related videos. Use the version-specific notes when following a recorded build.
Watch the complete video
Open this video on YouTube ↗. Screenshots below link to their exact recorded moments.
Walkthrough 01
Super Mario Odyssey on PC
If you want Super Mario Odyssey running on PC, the key is choosing the right game files before setup begins. I'll show the Windows download, the version mistake I corrected and the first working launch. No graphics add-ons are needed for this guide. Open the Power Moon Recomp page linked in the resources section.
Walkthrough 02
Download Power Moon Recomp
Go to Releases and download the Windows archive. Extract the whole archive into a folder you can write to, such as Documents. Keep every extracted file together. Open the program named Power Moon Recomp to start setup. Before you select a game, check this part.
Walkthrough 03
Use the correct game version
This build needs your own Super Mario Odyssey version 1.0.0, with no update merged in. My first extraction included an update, so I went back and prepared the base game again. If you've already updated your dump, use a fresh extraction of the original base. Don't delete your only copy. If your own dump is still packaged, open the Switch Game Extractor.
Walkthrough 04
Extract the base game
Select your base game file. When the optional update picker appears, press Cancel for base game only. That is the correction here: don't select the update. Let extraction finish before choosing the resulting folder in the launcher. If you already have the correct extracted files, you can skip this step. The folder you give the launcher must contain exefs and romfs.
Walkthrough 05
Select exefs and romfs
Select that parent folder, rather than opening exefs or choosing the archive itself. In Power Moon Recomp, click Choose game folder, browse to the extracted base, and confirm Select Folder. The launcher now prepares its own local copy and compiles the game code. Leave this setup window open and let it complete.
Walkthrough 06
One-time setup and first launch
This is the one-time preparation stage, not a frozen game. In this recording, the progress stage takes just under ten minutes. I'm speeding up that wait. Once the controller screen appears, the game has launched and we can check the controls. Start a new game and test movement, jumping and the camera.
Walkthrough 07
Verify the base game
Get this normal launch working before adding graphics tools. You can use F1 to open the port's settings and F11 for fullscreen. The download is the PC runtime; your own game files supply the game. Here's the result at the original recording speed. I'll leave a short stretch of the opening area so you can see the game responding.
Walkthrough 08
Gameplay and useful checks
If setup ever returns to the folder picker, first check that you're using the same extracted 1.0.0 base and that the program can write to its own folder. Keep your save folder backed up before replacing an existing installation. That's the route shown in this recording.
Walkthrough 09
Finish and community
For build testing, setup help and comparing results with other PC players, join my Discord from the description. Share the port version, your graphics card and the exact step you're on, and keep your save backed up before trying another build.
If your result differs
| Situation | Next useful check |
|---|---|
| An updated dump is rejected | Check the supported version before repeating compilation. |
| The input picker fails | Choose the parent that contains exefs and romfs together. |
| Optional effects are confusing | This guide is for the base installation; use the separate DLSS or MFG guides after it launches. |
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