inFAMOUS 2 on Windows: automatic ISO setup and later launches without rebuilding
ItsOOGWAY · PC guides & recorded tests
inFAMOUS 2 on Windows: automatic ISO setup and later launches without rebuilding
inFAMOUS 2 on PC: a step-by-step Windows setup guide using the automatic ISO launcher, followed by real gameplay from my test. I'll show how to prepare your supported game ISO, build the Windows runtime, and launch the game again without repeating the installation.
The key checkpoint: This is the PS3 inFAMOUS 2 setup. Choose a supported ISO and an empty destination, complete the first build once, then use the launcher’s normal Play route.
Before you start
- Use the recorded versions and the supported inputs listed in the original notes below.
- Compare the last successful checkpoint before choosing a fix.
- Keep original files, relevant logs and a known working setup when testing changes.
Resources from this video
Links, downloads & documentation
Every original URL from the video description is collected here, including recorded releases, setup discussions and related videos. Use the version-specific notes when following a recorded build.
Watch the complete video
Open this video on YouTube ↗. Screenshots below link to their exact recorded moments.
Walkthrough 01
Identify the PS3 game and the automatic launcher
First, this is inFAMOUS 2, the PlayStation 3 game, not Second Son. The original port project is by Thiago Fraga, and I've linked it in the description for credit and development updates. The Windows launcher shown here uses a patched version of that project. This is an unofficial, experimental project, so what you're seeing is my recorded test, rather than a promise that the entire campaign works perfectly. The useful part of this launcher is that it handles the preparation and compilation for you.
You still need your own supported game ISO. The launcher download does not contain the game, firmware, disc keys, or an already compiled game runtime.
Walkthrough 02
Check the supported game and PC requirements
Before downloading anything, check the supported game version. This setup is for the US release, with the title ID B C U S nine eight one two five, and application version one point zero zero. A different region or an updated application isn't interchangeable just because it's also called inFAMOUS 2. There is a detail here that could otherwise look confusing. My ISO filename says version two point zero zero. That is the disc revision.
The launcher checks the game executable, and this disc revision is accepted when that executable matches the supported application. So don't use the filename alone to decide whether your copy is compatible. For the PC, you need 64-bit Windows, an AVX2-capable processor, and a graphics driver with Vulkan support. The package recommends sixteen to thirty-two gigabytes of RAM. You also need internet for the first setup, because the tools are downloaded as part of the process.
Keep at least twenty-five gibibytes free for the installation, in addition to the space occupied by your original ISO. My test machine has a Ryzen seven fifty-eight hundred X, an RTX forty-seventy Super, and thirty-two gigabytes of RAM. I'm giving you that as the context for this recording, not as a minimum specification or a guarantee of the same performance on another machine.
Walkthrough 03
Extract the complete Windows launcher
Now download the Windows launcher ZIP from the link in the resources section. I've also linked the setup post in our Discord. The GitHub project link is there for the original source and credits; the Windows launcher package is the download we're using for these steps. Extract the entire ZIP into a folder. Don't pull out only the executable. Keep the accompanying setup and source folders together with it, because the automatic setup needs those files later.
Open Infamous2Launcher dot exe. This is the main launcher window. You can see the game folder, the firmware folder, and the port runtime. If you haven't prepared an installation yet, missing paths at this point don't mean that you need to find and fill in all three manually. We'll use the automatic setup to prepare them.
Walkthrough 04
Select the ISO, empty destination and applicable input
Click Install from ISO, automatic setup. In the new window, the first thing to select is your supported inFAMOUS 2 ISO. Browse to your own file and open it. Check that the selected path is the ISO you intended to use before continuing. Next, choose the installation folder. Use a dedicated empty folder with a simple name. In my recording, that's an inFAMOUS 2 folder on my E drive. This is the destination for the prepared files and the Windows runtime.
It is separate from the ISO you selected above. Using a short path with ordinary English letters and numbers also avoids unnecessary path problems. Make sure this drive has enough free space before starting. The setup keeps the original ISO intact, so you aren't replacing your only copy of the disc image with the installation. Below that is an optional disc-key field. In this recording I leave it blank, because the setup attempts an automatic matching-key lookup first.
If that lookup isn't available for your supported disc, the package also allows a matching key file or key ZIP. A random key or a different game version will not solve a compatibility mismatch.
Walkthrough 05
Wait for setup and test opening gameplay
With the ISO and destination selected, click Set up and play. This is where the longer first-time work starts. The setup prepares the game files, verifies the supported executable, handles the required firmware from the supported disc image, generates code, downloads its build tools, and compiles the Windows runtime. You don't need to copy the commands appearing in this window. They are the work the setup is performing. What matters is whether the process is continuing and whether it reports an actual error.
In my recording, the preparation and build take roughly sixteen minutes after starting setup. Your time can be different depending on the processor, storage, connection, and downloads. I'll speed up the repetitive waiting here, while keeping the important stages visible so you can recognise them on your own screen. During compilation, you may see a large number of files and build messages. That doesn't mean the game is already ready just because some files have appeared in the destination folder.
Let the build finish. Keep the installation folder and the launcher files in place while it is working. The wizard also has pause and resume support, although I let this recorded setup run through. If something stops, keep the error message and the setup logs before trying random changes. The point of the automatic process is to keep these steps consistent, rather than having you guess which generated files should be moved around. Once the build completes, the setup hands over to the game.
Here we get the first boot, followed by the opening sequence. We then reach the opening battle. This is actual player-controlled footage from the Windows build, rather than just the launcher detecting a file. Cole can move, aim, and use electricity, and the game progresses through this opening section. After that introduction, the recording also reaches gameplay around the swamp and the approach to New Marais. I'll show a continuous stretch here, because it gives you a better idea of the result than cutting between a few impressive frames.
There can still be visual glitches, and I haven't verified the full campaign. This recording also has no FPS counter, so I'm not going to turn it into a stable sixty FPS claim. What I can show is the setup completing, audio working, and the gameplay sections you are watching.
Walkthrough 06
Use Play for later sessions and preserve logs
Now here's the part that matters the next time you want to play. Close the game and return to the launcher. You do not need to select the ISO and build everything again for every session. The prepared game, firmware, and runtime paths are now recognised, and you can use Play. I try that again in the recording, and the game opens without repeating the installation. I also test opening the runtime directly from its folder, and that doesn't launch successfully in this session.
So use the launcher and its Play button for the setup shown here. If your result differs, first check the supported title ID and application version, then use Check files in the launcher. If the initial setup failed, keep its setup logs from the installation folder. For the launcher profile, you also have Logs and saves at the bottom of the main window. When asking for help, include the exact error, your game version, your PC specifications, and the relevant log.
Saying which stage stopped is much more useful than only saying that the game doesn't work. Keep your game files and any private information out of a public report. That's the complete route I used: download and extract the launcher, select the supported ISO and an empty destination, let the first setup finish, then use Play for later sessions.
If your result differs
| Situation | Next useful check |
|---|---|
| The process stops at a different checkpoint | Record the exact message, current build and last successful stage. Compare that stage with the matching video section. |
| A setting is selected but the result differs | Repeat the same scene and change one option at a time. A menu target does not establish measured performance. |
| A newer release changes the interface | Check the linked release notes and instructions. This companion preserves the recorded route and its limitations. |
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